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As one part of America is podcasts by city choosing the path of self-imposed infantilization, a growing number of academic centers and educators are looking for ways to incorporate video games into the curriculum of schools, businesses, and government agencies. EnterTech, one of the first and most successful of podcasts by city such “learning simulation” initiatives, was developed in 1998 at podcasts by city the University of Texas, and is now being used at schools and adult learning centers to help “rapidly impart” personal and entry-level work skills though virtual role-playing. Graduates of the program “experience higher incomes, job promotions, improved confidence and a desire to continue their education,” says the EnterTech website. James Paul Gee, an education professor at the University of Wisconsin at Madison and the author of What Video Games Have to Teach Us About Learning and Literacy, argues that video games, even excessively violent ones, teach “strategic modes of thinking that fit better with today’s high-tech, global world than the learning they are taught in school.”
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